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Dungeons of Chaos REVAMPED ED. 2.9.211 - App Store




About Dungeons of Chaos REVAMPED ED.

Dungeons of Chaos is a retro-style 2D RPG that takes you on an epic journey with numerous spells, skills and tactical combat to employ in order to win the battle against evil. Huge locations to explore (both unique and...

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Version History - fixed HOPOMO trinket getting wrong loot value at level 9 - allow white robe for exorcists - line break in multi-trinket levelup message - suicidal achievement now shows popup message 2.9.211 08/18/2021 New update: - 64bit support - suicidal playthrough achievement with warning popups - several new fixed party challenges - 4 new arena challenges with living level-gaining trinkets as rewards 2.9.201 07/08/2021 SHIPWRECK FOLLOW-ON: 5 kraken arena achievements, and a new birth feat that unlocks if all are done: PRACTICALIST (any class): gains spell and skill proficiency from USE twice as fast as normal; has a more than doubled chance of getting a skill/spell raise when already above class cap; needs 50% more xp to level than normal players; gains one talent point less per levelup (if class is BARD, gets 1 TP every 2nd level) 2.8.100: SHIPWRECK update! The shipwreck in the north east of Tartessos can now be accessed (with a bit of effort). Lots of treasure, some pirate opponents, secret puzzles, and an arena with very unique rewards, and a very unique host. Also, special arena rules... (water creatures can walk over tiles you can't. and take much less physical damage because they are mostly submerged). 2.8.110 12/17/2019 SHIPWRECK update! The shipwreck in the north east of Tartessos can now be accessed (with a bit of effort). Lots of treasure, some pirate opponents, secret puzzles, and an arena with very unique rewards, and a very unique host. Also, special arena rules... (water creatures can walk over tiles you can't. and take much less physical damage because they are mostly submerged). And the biggest (and hardest) arena reward is a new type of unique item: it is alive, and slowly levels up (increasing its abilities, and gaining new ones). 2.8.100 12/09/2019 Fixes the geomancer monument quest if it is still open in chapter 3 2.7.300 04/07/2019 2.7.250: The ZOMOK SET is here ! Requires 4 items: DRAGON ROD (already existed, slightly tweaked) ACOLYTE ROBE (already existed, slightly tweaked) DRAGON BELT (new) DRAGON CROWN (new) Wearing all 4 gives a lot of fire resistance, some fire damage, hp+, STR+, and alters SUMMON DRAGON outcome (you still need to know the skill though): Without such set, the daily skill currently has 3 possible outcomes: A - nothing happens B - an enemy dragon appears C - a friendly dragon appears With the set worn by the skill user this changes to: A - a friendly dragon appears (and better change of higher one) B - nothing happens C - a friendly dragon appears (with better change of higher one) Also, the set allows for multiple use in the same battle (if the user wears this set), something that would otherwise always fail and result in enemy dragon. Also fixed in this version: sorting by set items now works. 2.7.250 03/06/2019 2.7.200: - added 4 new, rare item conditions. fairly boring on their own, but combined as a GOLEM SET they improve the ‘summon golem’ spell outcome (you can get a QUARTZ one instead of weaker ones, and at higher levels it just improves category by one. Quartz golems are fast versions of stone golems and never suffer from too-many-golem-weakness): ametrine, citrine, dumortierite, prasiolite - you can now advanced-sort by ‘named and set items’ instead of just named items. does not work all the time, fix: clicking old set items then sorting works. - fixes an issue with multiple spider choker spiders appearing - makes the white staff safe from sell-all procedure. all other set items are not unique so just have to find another one if you throw it out. - fixes the RALLY skill not increasing with use 2.7.200 03/01/2019 2.7.120: fixes a small naming issue where items may show up as DONT NEED OLD NAME. 2.7.110: fixes a critical save/load issue with set items BIG UPDATE 2.7.100 with set and combo effects added: a) SET ITEMS (such as: new or revamped items that have an extra power effect if worn together) b) SET SUFFIX / PREFIX: suffix or prefix like "of the moon", "of the stars", "of the sun" that exist randomly on different items. If you wield items with all 3, you complete the CELESTIAL SET and get extra bonus stats. That bonus is displayed as a popup. If you ever need to re-read it again, just remove and equip one of the set items. The bonus in detail is not stated (revealed prematurely) in the item descriptions. c) MULTI EFFECTS: new item condition 'flint' which is a bit like iron, however if you wear 2+ items with it, you get fire and lightning damage added! d) and similar effects. stated as golden hint in the item descriptions. e) beefed up the SPIDERS CHOKER. now improves nature ally result f) fixed the dwarven bard and increased skill train limit 2.7.120 02/11/2019 2.7.110: fixes a critical save/load issue with set items BIG UPDATE 2.7.100 with set and combo effects added: a) SET ITEMS (such as: new or revamped items that have an extra power effect if worn together) b) SET SUFFIX / PREFIX: suffix or prefix like "of the moon", "of the stars", "of the sun" that exist randomly on different items. If you wield items with all 3, you complete the CELESTIAL SET and get extra bonus stats. That bonus is displayed as a popup. If you ever need to re-read it again, just remove and equip one of the set items. The bonus in detail is not stated (revealed prematurely) in the item descriptions. c) MULTI EFFECTS: new item condition 'flint' which is a bit like iron, however if you wear 2+ items with it, you get fire and lightning damage added! d) and similar effects. stated as golden hint in the item descriptions. e) beefed up the SPIDERS CHOKER. now improves nature ally result f) fixed the dwarven bard and increased skill train limit 2.7.110 02/09/2019 BIG UPDATE 2.7.100 with set and combo effects added: a) SET ITEMS (such as: new or revamped items that have an extra power effect if worn together) b) SET SUFFIX / PREFIX: suffix or prefix like "of the moon", "of the stars", "of the sun" that exist randomly on different items. If you wield items with all 3, you complete the CELESTIAL SET and get extra bonus stats. That bonus is displayed as a popup. If you ever need to re-read it again, just remove and equip one of the set items. The bonus in detail is not stated (revealed prematurely) in the item descriptions. c) MULTI EFFECTS: new item condition 'flint' which is a bit like iron, however if you wear 2+ items with it, you get fire and lightning damage added! d) and similar effects. stated as golden hint in the item descriptions. e) beefed up the SPIDERS CHOKER. now improves nature ally result f) fixed the dwarven bard and increased skill train limit 2.7.100 02/08/2019 2.6.305: - 4 more unlocked birth feats: ‘brawler’ type feats that specialise and encourage melee builds - new fixed party challenge BRAWLER with above as focus - hidden secret - items you can’t find randomly no longer accidentally sell via ‘sell all’ - smaller fixes 2.6.305 12/19/2018 Fixes a visual glitch that turns items red or white in inventory view that shouldn't. 2.6.201 10/17/2018 2.6.100 fixes a rare and old bug that could prevent rooms from connecting, in particular in orc lairs. 2.6.100 09/25/2018 2.5.200 fixes: - a dungeon room layout that can cause disconnected rooms - instrument pricing fix - Veridrac summon not placing or not correctly - drop bear pic - elf bow shop npc pic 2.5.200 09/11/2018 2.4.110: Small fix of a bug that made some skill increases in fights seem to occur when they in fact didn't. 2.4.100: A new advanced player class: BARDS! Accessible from the chapter 2 castle hall, all (!) starter classes can choose to become a bard. A Bard is versatile, but a master of none. Except ... 6 specific bard skills and 16 instrument-based powers. A total of 22 new player actions! Instruments are the bard insignia items, found in shops and very rarely as loot. Also added: - 6 bard-related achievements - 8 instrument shops - 7 bard skill trainers - a unique instrument as arena award - the SLEEP condition. so far only inflicted by the bard skill, but soon monsters may do it as well. Sleep breaks if hurt. - lessened JUGGERNAUGHT restriction from ‘no jewelry’ to ‘no rings’ - righteousness feat now gives 10 div/emp for ANY class - change to MISFITS and MONKEYS and DARK LORD fixed party challenges: lowered their difficulty by 1 and improved the XP cap. Lowered DRAGONS difficulty from 8 to 6. - undead dragon guardian spawns at zero distance now (intentionally deadly if you can’t handle him) - added small chance for priest insignia to have a holy curse bonus - reduced the stun chance for (new) boomerangs from 70% to 62%, and increased the attack time. - insignia with two rolled boosts to the same stat/skill/spell now show these as ONE line 2.4.110 06/22/2018 A new advanced player class: BARDS! Accessible from the chapter 2 castle hall, all (!) starter classes can choose to become a bard. A Bard is versatile, but a master of none. Except ... 6 specific bard skills and 16 instrument-based powers. A total of 22 new player actions! Instruments are the bard insignia items, found in shops and very rarely as loot. Also added: - 6 bard-related achievements - 8 instrument shops - 7 bard skill trainers - a unique instrument as arena award - the SLEEP condition. so far only inflicted by the bard skill, but soon monsters may do it as well. Sleep breaks if hurt. - lessened JUGGERNAUGHT restriction from ‘no jewelry’ to ‘no rings’ - righteousness feat now gives 10 div/emp for ANY class - change to MISFITS and MONKEYS and DARK LORD fixed party challenges: lowered their difficulty by 1 and improved the XP cap. Lowered DRAGONS difficulty from 8 to 6. - undead dragon guardian spawns at zero distance now (intentionally deadly if you can’t handle him) - added small chance for priest insignia to have a holy curse bonus - reduced the stun chance for (new) boomerangs from 70% to 62%, and increased the attack time. - insignia with two rolled boosts to the same stat/skill/spell now show these as ONE line 2.4.100 06/21/2018 - new item: ‘Courtland’s Cape’, +5% loot value and a few smaller perks - fixed a few items’ text display where they had a speed impact disguised as a negative speedmalus. - fixed quickactions update after Zmaj arena reward - fixes an issue where class cap is not increased if your spell or skill is increased via your birth feat - fixed a VERY old visual glitch that caused red inventory item highlights to stick around too long - other fixes of bugs I was told about. keep them coming ! - iPhoneX support is being worked on, not ready yet 2.2.410 04/17/2018 2.2.305: - added a ‘THE CLAN’ fixed party challenge. Related achievement unlocks a new ‘EMITTER’ birth feat (granting poison cloud skills) - fixes an issue where ‘hmm’ sound OFF does not work on next load - now allows for lower case characters in names - fixes oath of protection bug - disallow sp/hp healing via level up btn during combat - changed assassin guild quest to require 60 species, and yield less xp - fixed an issue where chain lightning would bounce without anything to bounce off (single target shouldn’t bounce) - made hell plasma and cryo charge faster to cast - reduces military training impact from 1.00 to 0.75 per point - lengthened the destabilise matter spell casting time 2.2.205: - fixes a text glitch in the advanced sorting screen 2.2.200: - ADVANCED SORTING in shops and inventory/stash. New button that opens extensive dialogue screen for primary and secondary sorting criteria - HASTE bug fixed (on auto attack behaviours, it could slow instead of hasten) - the dragon arena now benefits zomok apprentices as well - you can now turn off ALL ‘hmm’ sounds, covers the dialogue ones, “!” discoveries in walk mode etc. (options page 2) 2.2.305 03/09/2018 2.2.300: - added a ‘THE CLAN’ fixed party challenge. Related achievement unlocks a new ‘EMITTER’ birth feat (granting poison cloud skills) - fixes an issue where ‘hmm’ sound OFF does not work on next load - now allows for lower case characters in names - disallow sp/hp healing via level up btn during combat - changed assassin guild quest to require 60 species, and yield less xp - fixed an issue where chain lightning would bounce without anything to bounce off (single target shouldn’t bounce) - made hell plasma and cryo charge faster to cast - reduces military training impact from 1.00 to 0.75 per point - lengthened the destabilise matter spell casting time 2.2.205: - fixes a text glitch in the advanced sorting screen 2.2.200: - ADVANCED SORTING in shops and inventory/stash. New button that opens extensive dialogue screen for primary and secondary sorting criteria - HASTE bug fixed (on auto attack behaviours, it could slow instead of hasten) - the dragon arena now benefits zomok apprentices as well - you can now turn off ALL ‘hmm’ sounds, covers the dialogue ones, “!” discoveries in walk mode etc. (options page 2) 2.2.300 03/07/2018 2.2.205: - fixes a text glitch in the advanced sorting screen 2.2.200: - ADVANCED SORTING in shops and inventory/stash. New button that opens extensive dialogue screen for primary and secondary sorting criteria - HASTE bug fixed (on auto attack behaviours, it could slow instead of hasten) - the dragon arena now benefits zomok apprentices as well - you can now turn off ALL ‘hmm’ sounds, covers the dialogue ones, “!” discoveries in walk mode etc. (options page 2) 2.2.205 02/24/2018 2.2.200: - ADVANCED SORTING in shops and inventory/stash. New button that opens extensive dialogue screen for primary and secondary sorting criteria - HASTE bug fixed (on auto attack behaviours, it could slow instead of hasten) - the dragon arena now benefits zomok apprentices as well - you can now turn off ALL ‘hmm’ sounds, covers the dialogue ones, “!” discoveries in walk mode etc. (options page 2) 2.2.200 02/21/2018 2.2.050: In time for Australia Day, DoC gets a mob update: DROP BEARS!! Found in the chapter 3 (corrupted) version of the 'valley north' map. If you don't know where exactly then you haven't studied the map in enough detail. ;-) 2.2.010: 3 new unique items are coming with this update, I spaced them over all 3 chapters: - SPIDERS CHOKER (chapter 1 spider boss drop; adds poison dam, poison resist and some evasion, DEX -2), - RING OF THE SNOW OWL (ch 2 icy valley hidden treasure; magic damage, +1 speed per kill), - HELM OF ROSTAM (ch3 Chris the cryptkeeper drop; lightning damage, high armor, high STR requirement and wearing threshold) Also, - fixed issues with symbiant restoration-only auto tactics setup - typos 2.2.050 01/25/2018 2.2.010: 3 new unique items are coming with this update, I spaced them over all 3 chapters: - SPIDERS CHOKER (chapter 1 spider boss drop; adds poison dam, poison resist and some evasion, DEX -2), - RING OF THE SNOW OWL (ch 2 icy valley hidden treasure; magic damage, +1 speed per kill), - HELM OF ROSTAM (ch3 Chris the cryptkeeper drop; lightning damage, high armor, high STR requirement and wearing threshold) Also, - fixed issues with symbiant restoration-only auto tactics setup - typos 2.2.010 01/23/2018 2.1.470 - tweaked CHAAZ attack powers. - made the ID price text reappear. 2.1.440: - added SHRAZKIL and CHAAZ combo-bosses. and spectral wolves as supporting summon. This boss-combo is a rare ch3 spawn somewhere. The creator opted not to disclose where (they are NOT where the lizards are). - redesigned demonic warriors (if you are flanked by three, their attacks are now devastatingly coordinated) - fixed a nasty bug that made non-boss monsters be treated like bosses and make others flee when they die. which can cause chaos lord fight to end without a kill for example. 2.1.405 - added HAVOC, the boss cat. With a suitable unique (and fixed since 2.1.400) loot drop (don’t miss the high threshold attack styles). He is rather nasty if you are not prepared for being crit-hit with cutting edge claws. So be warned and don’t open that door in the warlock’s main hall that he is sitting behind… - made the chromatic lindworm a notch nastier - fixed some spelling errors 2.1.300: - ZOMOK’s ARENA (late-game super tough arena, 7 challenges some with multiple waves, unlocked via Zomok’s pets lever and a second ghost-related step): contains three new unique boss dragons, and new attack types - fixed angered allies from regarding other monsters as their boss - increased chaos item return rate for stash and inventory (chaos chests) 2.1.470 01/10/2018 2.1.440: - added SHRAZKIL and CHAAZ combo-bosses. and spectral wolves as supporting summon. This boss-combo is a rare ch3 spawn somewhere. The creator opted not to disclose where (they are NOT where the lizards are). - redesigned demonic warriors (if you are flanked by three, their attacks are now devastatingly coordinated) - fixed a nasty bug that made non-boss monsters be treated like bosses and make others flee when they die. which can cause chaos lord fight to end without a kill for example. 2.1.405 - added HAVOC, the boss cat. With a suitable unique (and fixed since 2.1.400) loot drop (don’t miss the high threshold attack styles). He is rather nasty if you are not prepared for being crit-hit with cutting edge claws. So be warned and don’t open that door in the warlock’s main hall that he is sitting behind… - made the chromatic lindworm a notch nastier - fixed some spelling errors 2.1.300: - ZOMOK’s ARENA (late-game super tough arena, 7 challenges some with multiple waves, unlocked via Zomok’s pets lever and a second ghost-related step): contains three new unique boss dragons, and new attack types - fixed angered allies from regarding other monsters as their boss - increased chaos item return rate for stash and inventory (chaos chests) 2.1.440 01/08/2018



Previous Versions

Here you can find the changelog of Dungeons of Chaos REVAMPED ED. since it was posted on our website on 2025-04-07 11:36:03. The latest version is 2.9.211 and it was updated on 2026-10-14 08:36:02. See below the changes in each version.

Dungeons of Chaos REVAMPED ED. version 2.9.211
Updated At: 2026-10-14
Changes: Version History - fixed HOPOMO trinket getting wrong loot value at level 9 - allow white robe for exorcists - line break in multi-trinket levelup message - suicidal achievement now shows popup message 2.9.211 08/18/2021 New update: - 64bit support - suicidal playthrough achievement with warning popups - several new fixed party challenges - 4 new arena challenges with living level-gaining trinkets as rewards 2.9.201 07/08/2021 SHIPWRECK FOLLOW-ON: 5 kraken arena achievements, and a new birth feat that unlocks if all are done: PRACTICALIST (any class): gains spell and skill proficiency from USE twice as fast as normal; has a more than doubled chance of getting a skill/spell raise when already above class cap; needs 50% more xp to level than normal players; gains one talent point less per levelup (if class is BARD, gets 1 TP every 2nd level) 2.8.100: SHIPWRECK update! The shipwreck in the north east of Tartessos can now be accessed (with a bit of effort). Lots of treasure, some pirate opponents, secret puzzles, and an arena with very unique rewards, and a very unique host. Also, special arena rules... (water creatures can walk over tiles you can't. and take much less physical damage because they are mostly submerged). 2.8.110 12/17/2019 SHIPWRECK update! The shipwreck in the north east of Tartessos can now be accessed (with a bit of effort). Lots of treasure, some pirate opponents, secret puzzles, and an arena with very unique rewards, and a very unique host. Also, special arena rules... (water creatures can walk over tiles you can't. and take much less physical damage because they are mostly submerged). And the biggest (and hardest) arena reward is a new type of unique item: it is alive, and slowly levels up (increasing its abilities, and gaining new ones). 2.8.100 12/09/2019 Fixes the geomancer monument quest if it is still open in chapter 3 2.7.300 04/07/2019 2.7.250: The ZOMOK SET is here ! Requires 4 items: DRAGON ROD (already existed, slightly tweaked) ACOLYTE ROBE (already existed, slightly tweaked) DRAGON BELT (new) DRAGON CROWN (new) Wearing all 4 gives a lot of fire resistance, some fire damage, hp+, STR+, and alters SUMMON DRAGON outcome (you still need to know the skill though): Without such set, the daily skill currently has 3 possible outcomes: A - nothing happens B - an enemy dragon appears C - a friendly dragon appears With the set worn by the skill user this changes to: A - a friendly dragon appears (and better change of higher one) B - nothing happens C - a friendly dragon appears (with better change of higher one) Also, the set allows for multiple use in the same battle (if the user wears this set), something that would otherwise always fail and result in enemy dragon. Also fixed in this version: sorting by set items now works. 2.7.250 03/06/2019 2.7.200: - added 4 new, rare item conditions. fairly boring on their own, but combined as a GOLEM SET they improve the ‘summon golem’ spell outcome (you can get a QUARTZ one instead of weaker ones, and at higher levels it just improves category by one. Quartz golems are fast versions of stone golems and never suffer from too-many-golem-weakness): ametrine, citrine, dumortierite, prasiolite - you can now advanced-sort by ‘named and set items’ instead of just named items. does not work all the time, fix: clicking old set items then sorting works. - fixes an issue with multiple spider choker spiders appearing - makes the white staff safe from sell-all procedure. all other set items are not unique so just have to find another one if you throw it out. - fixes the RALLY skill not increasing with use 2.7.200 03/01/2019 2.7.120: fixes a small naming issue where items may show up as DONT NEED OLD NAME. 2.7.110: fixes a critical save/load issue with set items BIG UPDATE 2.7.100 with set and combo effects added: a) SET ITEMS (such as: new or revamped items that have an extra power effect if worn together) b) SET SUFFIX / PREFIX: suffix or prefix like "of the moon", "of the stars", "of the sun" that exist randomly on different items. If you wield items with all 3, you complete the CELESTIAL SET and get extra bonus stats. That bonus is displayed as a popup. If you ever need to re-read it again, just remove and equip one of the set items. The bonus in detail is not stated (revealed prematurely) in the item descriptions. c) MULTI EFFECTS: new item condition 'flint' which is a bit like iron, however if you wear 2+ items with it, you get fire and lightning damage added! d) and similar effects. stated as golden hint in the item descriptions. e) beefed up the SPIDERS CHOKER. now improves nature ally result f) fixed the dwarven bard and increased skill train limit 2.7.120 02/11/2019 2.7.110: fixes a critical save/load issue with set items BIG UPDATE 2.7.100 with set and combo effects added: a) SET ITEMS (such as: new or revamped items that have an extra power effect if worn together) b) SET SUFFIX / PREFIX: suffix or prefix like "of the moon", "of the stars", "of the sun" that exist randomly on different items. If you wield items with all 3, you complete the CELESTIAL SET and get extra bonus stats. That bonus is displayed as a popup. If you ever need to re-read it again, just remove and equip one of the set items. The bonus in detail is not stated (revealed prematurely) in the item descriptions. c) MULTI EFFECTS: new item condition 'flint' which is a bit like iron, however if you wear 2+ items with it, you get fire and lightning damage added! d) and similar effects. stated as golden hint in the item descriptions. e) beefed up the SPIDERS CHOKER. now improves nature ally result f) fixed the dwarven bard and increased skill train limit 2.7.110 02/09/2019 BIG UPDATE 2.7.100 with set and combo effects added: a) SET ITEMS (such as: new or revamped items that have an extra power effect if worn together) b) SET SUFFIX / PREFIX: suffix or prefix like "of the moon", "of the stars", "of the sun" that exist randomly on different items. If you wield items with all 3, you complete the CELESTIAL SET and get extra bonus stats. That bonus is displayed as a popup. If you ever need to re-read it again, just remove and equip one of the set items. The bonus in detail is not stated (revealed prematurely) in the item descriptions. c) MULTI EFFECTS: new item condition 'flint' which is a bit like iron, however if you wear 2+ items with it, you get fire and lightning damage added! d) and similar effects. stated as golden hint in the item descriptions. e) beefed up the SPIDERS CHOKER. now improves nature ally result f) fixed the dwarven bard and increased skill train limit 2.7.100 02/08/2019 2.6.305: - 4 more unlocked birth feats: ‘brawler’ type feats that specialise and encourage melee builds - new fixed party challenge BRAWLER with above as focus - hidden secret - items you can’t find randomly no longer accidentally sell via ‘sell all’ - smaller fixes 2.6.305 12/19/2018 Fixes a visual glitch that turns items red or white in inventory view that shouldn't. 2.6.201 10/17/2018 2.6.100 fixes a rare and old bug that could prevent rooms from connecting, in particular in orc lairs. 2.6.100 09/25/2018 2.5.200 fixes: - a dungeon room layout that can cause disconnected rooms - instrument pricing fix - Veridrac summon not placing or not correctly - drop bear pic - elf bow shop npc pic 2.5.200 09/11/2018 2.4.110: Small fix of a bug that made some skill increases in fights seem to occur when they in fact didn't. 2.4.100: A new advanced player class: BARDS! Accessible from the chapter 2 castle hall, all (!) starter classes can choose to become a bard. A Bard is versatile, but a master of none. Except ... 6 specific bard skills and 16 instrument-based powers. A total of 22 new player actions! Instruments are the bard insignia items, found in shops and very rarely as loot. Also added: - 6 bard-related achievements - 8 instrument shops - 7 bard skill trainers - a unique instrument as arena award - the SLEEP condition. so far only inflicted by the bard skill, but soon monsters may do it as well. Sleep breaks if hurt. - lessened JUGGERNAUGHT restriction from ‘no jewelry’ to ‘no rings’ - righteousness feat now gives 10 div/emp for ANY class - change to MISFITS and MONKEYS and DARK LORD fixed party challenges: lowered their difficulty by 1 and improved the XP cap. Lowered DRAGONS difficulty from 8 to 6. - undead dragon guardian spawns at zero distance now (intentionally deadly if you can’t handle him) - added small chance for priest insignia to have a holy curse bonus - reduced the stun chance for (new) boomerangs from 70% to 62%, and increased the attack time. - insignia with two rolled boosts to the same stat/skill/spell now show these as ONE line 2.4.110 06/22/2018 A new advanced player class: BARDS! Accessible from the chapter 2 castle hall, all (!) starter classes can choose to become a bard. A Bard is versatile, but a master of none. Except ... 6 specific bard skills and 16 instrument-based powers. A total of 22 new player actions! Instruments are the bard insignia items, found in shops and very rarely as loot. Also added: - 6 bard-related achievements - 8 instrument shops - 7 bard skill trainers - a unique instrument as arena award - the SLEEP condition. so far only inflicted by the bard skill, but soon monsters may do it as well. Sleep breaks if hurt. - lessened JUGGERNAUGHT restriction from ‘no jewelry’ to ‘no rings’ - righteousness feat now gives 10 div/emp for ANY class - change to MISFITS and MONKEYS and DARK LORD fixed party challenges: lowered their difficulty by 1 and improved the XP cap. Lowered DRAGONS difficulty from 8 to 6. - undead dragon guardian spawns at zero distance now (intentionally deadly if you can’t handle him) - added small chance for priest insignia to have a holy curse bonus - reduced the stun chance for (new) boomerangs from 70% to 62%, and increased the attack time. - insignia with two rolled boosts to the same stat/skill/spell now show these as ONE line 2.4.100 06/21/2018 - new item: ‘Courtland’s Cape’, +5% loot value and a few smaller perks - fixed a few items’ text display where they had a speed impact disguised as a negative speedmalus. - fixed quickactions update after Zmaj arena reward - fixes an issue where class cap is not increased if your spell or skill is increased via your birth feat - fixed a VERY old visual glitch that caused red inventory item highlights to stick around too long - other fixes of bugs I was told about. keep them coming ! - iPhoneX support is being worked on, not ready yet 2.2.410 04/17/2018 2.2.305: - added a ‘THE CLAN’ fixed party challenge. Related achievement unlocks a new ‘EMITTER’ birth feat (granting poison cloud skills) - fixes an issue where ‘hmm’ sound OFF does not work on next load - now allows for lower case characters in names - fixes oath of protection bug - disallow sp/hp healing via level up btn during combat - changed assassin guild quest to require 60 species, and yield less xp - fixed an issue where chain lightning would bounce without anything to bounce off (single target shouldn’t bounce) - made hell plasma and cryo charge faster to cast - reduces military training impact from 1.00 to 0.75 per point - lengthened the destabilise matter spell casting time 2.2.205: - fixes a text glitch in the advanced sorting screen 2.2.200: - ADVANCED SORTING in shops and inventory/stash. New button that opens extensive dialogue screen for primary and secondary sorting criteria - HASTE bug fixed (on auto attack behaviours, it could slow instead of hasten) - the dragon arena now benefits zomok apprentices as well - you can now turn off ALL ‘hmm’ sounds, covers the dialogue ones, “!” discoveries in walk mode etc. (options page 2) 2.2.305 03/09/2018 2.2.300: - added a ‘THE CLAN’ fixed party challenge. Related achievement unlocks a new ‘EMITTER’ birth feat (granting poison cloud skills) - fixes an issue where ‘hmm’ sound OFF does not work on next load - now allows for lower case characters in names - disallow sp/hp healing via level up btn during combat - changed assassin guild quest to require 60 species, and yield less xp - fixed an issue where chain lightning would bounce without anything to bounce off (single target shouldn’t bounce) - made hell plasma and cryo charge faster to cast - reduces military training impact from 1.00 to 0.75 per point - lengthened the destabilise matter spell casting time 2.2.205: - fixes a text glitch in the advanced sorting screen 2.2.200: - ADVANCED SORTING in shops and inventory/stash. New button that opens extensive dialogue screen for primary and secondary sorting criteria - HASTE bug fixed (on auto attack behaviours, it could slow instead of hasten) - the dragon arena now benefits zomok apprentices as well - you can now turn off ALL ‘hmm’ sounds, covers the dialogue ones, “!” discoveries in walk mode etc. (options page 2) 2.2.300 03/07/2018 2.2.205: - fixes a text glitch in the advanced sorting screen 2.2.200: - ADVANCED SORTING in shops and inventory/stash. New button that opens extensive dialogue screen for primary and secondary sorting criteria - HASTE bug fixed (on auto attack behaviours, it could slow instead of hasten) - the dragon arena now benefits zomok apprentices as well - you can now turn off ALL ‘hmm’ sounds, covers the dialogue ones, “!” discoveries in walk mode etc. (options page 2) 2.2.205 02/24/2018 2.2.200: - ADVANCED SORTING in shops and inventory/stash. New button that opens extensive dialogue screen for primary and secondary sorting criteria - HASTE bug fixed (on auto attack behaviours, it could slow instead of hasten) - the dragon arena now benefits zomok apprentices as well - you can now turn off ALL ‘hmm’ sounds, covers the dialogue ones, “!” discoveries in walk mode etc. (options page 2) 2.2.200 02/21/2018 2.2.050: In time for Australia Day, DoC gets a mob update: DROP BEARS!! Found in the chapter 3 (corrupted) version of the 'valley north' map. If you don't know where exactly then you haven't studied the map in enough detail. ;-) 2.2.010: 3 new unique items are coming with this update, I spaced them over all 3 chapters: - SPIDERS CHOKER (chapter 1 spider boss drop; adds poison dam, poison resist and some evasion, DEX -2), - RING OF THE SNOW OWL (ch 2 icy valley hidden treasure; magic damage, +1 speed per kill), - HELM OF ROSTAM (ch3 Chris the cryptkeeper drop; lightning damage, high armor, high STR requirement and wearing threshold) Also, - fixed issues with symbiant restoration-only auto tactics setup - typos 2.2.050 01/25/2018 2.2.010: 3 new unique items are coming with this update, I spaced them over all 3 chapters: - SPIDERS CHOKER (chapter 1 spider boss drop; adds poison dam, poison resist and some evasion, DEX -2), - RING OF THE SNOW OWL (ch 2 icy valley hidden treasure; magic damage, +1 speed per kill), - HELM OF ROSTAM (ch3 Chris the cryptkeeper drop; lightning damage, high armor, high STR requirement and wearing threshold) Also, - fixed issues with symbiant restoration-only auto tactics setup - typos 2.2.010 01/23/2018 2.1.470 - tweaked CHAAZ attack powers. - made the ID price text reappear. 2.1.440: - added SHRAZKIL and CHAAZ combo-bosses. and spectral wolves as supporting summon. This boss-combo is a rare ch3 spawn somewhere. The creator opted not to disclose where (they are NOT where the lizards are). - redesigned demonic warriors (if you are flanked by three, their attacks are now devastatingly coordinated) - fixed a nasty bug that made non-boss monsters be treated like bosses and make others flee when they die. which can cause chaos lord fight to end without a kill for example. 2.1.405 - added HAVOC, the boss cat. With a suitable unique (and fixed since 2.1.400) loot drop (don’t miss the high threshold attack styles). He is rather nasty if you are not prepared for being crit-hit with cutting edge claws. So be warned and don’t open that door in the warlock’s main hall that he is sitting behind… - made the chromatic lindworm a notch nastier - fixed some spelling errors 2.1.300: - ZOMOK’s ARENA (late-game super tough arena, 7 challenges some with multiple waves, unlocked via Zomok’s pets lever and a second ghost-related step): contains three new unique boss dragons, and new attack types - fixed angered allies from regarding other monsters as their boss - increased chaos item return rate for stash and inventory (chaos chests) 2.1.470 01/10/2018 2.1.440: - added SHRAZKIL and CHAAZ combo-bosses. and spectral wolves as supporting summon. This boss-combo is a rare ch3 spawn somewhere. The creator opted not to disclose where (they are NOT where the lizards are). - redesigned demonic warriors (if you are flanked by three, their attacks are now devastatingly coordinated) - fixed a nasty bug that made non-boss monsters be treated like bosses and make others flee when they die. which can cause chaos lord fight to end without a kill for example. 2.1.405 - added HAVOC, the boss cat. With a suitable unique (and fixed since 2.1.400) loot drop (don’t miss the high threshold attack styles). He is rather nasty if you are not prepared for being crit-hit with cutting edge claws. So be warned and don’t open that door in the warlock’s main hall that he is sitting behind… - made the chromatic lindworm a notch nastier - fixed some spelling errors 2.1.300: - ZOMOK’s ARENA (late-game super tough arena, 7 challenges some with multiple waves, unlocked via Zomok’s pets lever and a second ghost-related step): contains three new unique boss dragons, and new attack types - fixed angered allies from regarding other monsters as their boss - increased chaos item return rate for stash and inventory (chaos chests) 2.1.440 01/08/2018
Dungeons of Chaos REVAMPED ED. version 2.9.211
Updated At: 2021-08-18
Changes: Aug 18, 2021 Version 2.9.211 - fixed HOPOMO trinket getting wrong loot value at level 9 - allow white robe for exorcists - line break in multi-trinket levelup message - suicidal achievement now shows popup message
Dungeons of Chaos REVAMPED ED. version 2.9.211
Updated At: 2021-08-18
Changes: - fixed HOPOMO trinket getting wrong loot value at level 9 - allow white robe for exorcists - line break in multi-trinket levelup message - suicidal achievement now shows popup message


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Updated At: 2026-10-14 08:36:02
Publisher: Volker Elzner
Operating System: IOS
License Type: Free Trial